And that's actually a pretty decent plot point, potentially. And by a bit, whoever invents it is going to be even more owned by a Corp than they already would be, since it's one of the holy grails of magic research. I think it'll work out well.Įnchanting guns is a bit, um, outside of lore for the setting. The idea was to make each path equally viable. Made melee a simple action so that our HtH guy could fight 2 times an action like the gun guys were doing, and allowed firearms to be enchanted which allowed the players to fight spirits no matter what weapon they focused on.
Reaction vs Reaction + Melee skill when the targets weren't doing full defense and not fighting back. I think he was doing like 10 damage Ap 1 and most of our guns were doing something like 8/9 damage Ap 2/3, he was losing more successes from defense than we were.
My gun adept was killing 2 people every round and our troll cyber sammy was lucky if he got a 1 hit 1 kill, and often took 2 shots to kill the same targets because our guns had way better AP. It wasn't just by a little it was by a huge amount. The downside is that as melee PCs get more attacks, so will those cybered attack animals. The one advantage to melee is that, with a weapon focus, you can ignore Immunity to Normal Weapons, but that requires a magic user, weapon foci are horrifically expensive (cash and xp), and even then automatic weapons will generally deal effectively with a spirit. That's why Dawg wound up in Seattle, fleeing the very angry alumni association.Īnd yet for the same points, he still would have been better at shooting. Then they found out he was an adept, which rendered him ineligible that they realized he was an Ork (human-looking) was just icing on the cake. This was a horrific monstrosity that was a heavily biowared-up adept ork his backstory was that he was pulled from the Atlanta Dome by Georgia alumni and augmented with nigh-undetectable bioware to be a ringer for their football team. I had a build that I never got to play who could, the GM calculated, kill a Lone Star beat cop in one punch on average not knock out, but put way into overflow damage. You need, overall, more attribute points to be effective, since Str is part of the damage equation. Yeah, melee isn't as efficient as using a gun.